I LOVE Full Metal Alchemist so I decided to do Edward's Pocketwatch for fun! Haven't done too many props so any feedback would be great! I feel that the rust could be toned down a bit and maybe a slight scratchier surface would help, but let me know what you think. I will probably spend another day on the textures, but I feel comfortable posting it now! I used Maya for the modeling, UV's, and Retopo, I did some slight texture work and the engraving in ZBrush, I used Quixel Suite 2 for the texturing and the renders were done in Marmoset Toolbag 2. As usual comments and crits are welcome! Enjoy and thanks!
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